Sunday, October 22, 2017

Eaty eat

Otter eat- from Lachlan Creagh on Vimeo.
Otter_eat from Lachlan Creagh on Vimeo.

Sketch of an eat animation- model and skeleton by Milenko- anim by me.

Swimmy swim

Otter swim from Lachlan Creagh on Vimeo.

A swimming stroke for Otter...will add the other(s) under here as I render them

Sunday, October 15, 2017

Run Otter run, otter run run run

Otter run from Lachlan Creagh on Vimeo.

Animation by me - model and skel by Milenko.
(A few unfixed skinning niggles by the look...anyway)

At least this little run says "otter" more than the walk- ....feels better
*I've tweaked the skinning- so I'll rerender and put it up- mainly the back legs - but its one of those situation where without some sort of morph to fix the deformation it will never be 'fixed'

Thursday, October 12, 2017

Tortoise hideaway

Tortoise_Hide from Lachlan Creagh on Vimeo.

One good turn deserves an Otter

Otter Walk from Lachlan Creagh on Vimeo.

Actually I've just tweaked this- the hips and tummy weren't moving side to side enough-
I was about to start doing  the run and saw a clip front on with more waddle/waggle-and it looks better than the more straight top downish one I'd seen as ref.
so I'll rerender and repost it under this one

Otter Walk 2 from Lachlan Creagh on Vimeo.

I guess the trouble with doing a walk cycle is that Otters never seem to walk in a dull repetitive cycle- they're constantly jumping and bouncing around- and ducking and diving and swerving....

Wednesday, October 4, 2017

Elk for ECO

Elk Liedown/Getup from Lachlan Creagh on Vimeo.

A liedown/getup anim for the Elk for ECO.
A bit pragmatic looking and not so lounging- but get it in the game and see if it works first then make it more relaxed. (Also hard to know how much effort programmers are willing to put toward the animals and animation state machine niceties so get the basic function in.)
Model and texture by Rob Mangano- skeleton by Milenko.
A straight render  o it has some of the buffer keys between idles.